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  • 15. February 2025

    Random Numbers are a fickle mistress: Improving HashtagLove’s Recommendation Algorithm

    When I brought HashtagLove to a local meetup, I got a valuable opportunity to observe new players interacting with the game for the first time. While watching them play, I noticed something interesting—and concerning. Many players seemed to get stuck in a loop, picking tweets almost at random. Of course, this made sense: they had…

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  • 2. February 2025

    HashtagLove and the Art of Scoping

    Lessons from Global Game Jam 2025 Last weekend, I took part in the Global Game Jam 2025, diving into 48 hours of creativity, problem-solving, and game development. This year’s theme, bubbles, inspired me to create HashtagLove, a game that explores social media echo chambers and algorithm-driven interactions. It was also my first time doing the…

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  • 3. January 2025

    More than Code: 7 unexpected lessons from game jams and hackthons

    Game jams and hackathons are not just about coding marathons or technical problem-solving. These dynamic environments provide unique opportunities for developers to break away from their usual routines, explore new ideas, and grow in unexpected ways. The idea for this blog post came from my entry into the code.talks 2024 conference. It took way to…

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  • 10. July 2022

    About creativity and motivation: How the Startbahninchen intersects engineering, art and business

    Or something like that. Recently I spent some weekends on a small NFT generation project. One could say, it was for work, but it really wasn’t. In truth I built it for me. You can find the source code here: https://github.com/DyosTheNerd/SRRNFTVoucherService And a running prototype on the mumbai polygon testnet here : https://feather-diamond-virgo.glitch.me/ Engineering the…

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  • 12. September 2021

    Open decentralised trust platform? Is that possible? Is it useful?

    I created a new Gitlab project under https://gitlab.com/JDWTheNerdAutomaton/opendecentralisedtrust/ Its about the question whether or not a system can be build that allows a rating of its users by other users and preserves privacy of data and interactions for all users. There are a lot of problems when trying to build this without a centralized point…

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  • 1. August 2021

    Blockchain

    So, Blockchain is all the rage. I am getting into development. Currently I work as a freelancer for a Ethereum based Blockchain startup. It is interesting work, and a whole new set of problems and ideas follow out of it. Regardless what happens to the freelance project, I am planning to learn more about it.…

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  • 2. June 2021

    Transformations and Personal growth

    This must be the thousandth time, I came here again after a while to post something, but I hope the next post will not be too far in the future. This post is more about myself and my current life situation and not directly related to software development. However, I believe, that personal growth and…

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  • 13. October 2020

    Untitled Space game ideas

    I made a little pixel art concept for a space elevator hotel, which is the scene for an adventure game I am planning to work on.

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  • 22. September 2020

    Train Automaton Theory Pt2

    This is Part 2 of the computer science theory behind the Train Automaton game. It describes the impact of player input on the automaton as well as the thing that makes a language a language: symbols or in this cases: train stations. The first part will covers the initial state machine. Under the hood, the…

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  • 21. September 2020

    Train Automaton Release

    Finally after a long pause, I got back up to release the Train Automaton. To celebrate this, have a look at the trailer, and maybe download the game from the google playstore or for Windows PC on itch.io. Find the game here for Android: https://play.google.com/store/apps/de… and for PC: https://thenerdautomaton.itch.io/trai…

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