Ok. Four weeks ago, I would not have thought to get a real game out in 4 weeks. This Friday is approaching fast, but I
I started with Theoretical Computer Science, became a Software Dev and later SW Architect and Scrum Master at a big blue company, and with a small sidestep to another company, I am now back in nerdy business and make cool indie games.
Week 3 End.
Today was the final day of week three. I am happy with my progress, although I think I am not exposing the Train Automaton enough
Day 16: Reset Button and other animations
Make the user reset, not regret. Today I wanted to stop the user from accidentally resetting his solution, since I noticed players would sometimes do
Day 15: Full Steam ahead
This week starts with steam! I iterated over the train animation, and now little clouds apear near the train. Also the train now has a
End of week 2: Not so visually polished Alpha
This week ends early for me. Tomorrow I will go to the Spiel in Essen, and see whats new in the world of boardgames. My
Starting Week 2: Animations.
For this week I have polishing some of the visual aspects on my list. Mainly I want to show the user, that there are trains